4-Mai-2007: FIX: roads did repell each other too strongly. A little more clever handling has been introduced, but way_count_leaving_road is still too high. CHANGE: convois indicate error states also with tooltips FIX: factory crossconnection was one-sided ADD: midi shuffle will be rembered FIX: electric engines also recognized when not leading convoi FIX: advance savegame => field positions now saved ADD: more colors for convoi status: WHITE in depot, ORANGE: stuck/no route FIX: readded city car info dialoge ("%s\nspeed %i\nmax_speed %i\ndx:%i dy:%i") FIX: speed of convois and city cars was frame rate dependent! FIX: deleting fields with factory CHANGE: vehicle now queue properly even on diagonal roads CHANGE: only the first vehicle in a traffic jam will report traffic jam conditions CHANGE: citycars are now only generated when there are not many passengers transported and the field is question is empty.