ちなみに、調子に乗ってこんなページを作ってみました。 (まだまだ途中で公開するのもおこがましいですが…) アドオン作者の皆様、勝手に転載して申し訳ない。 不都合があれば仰っていただければすぐに削除いたします。 simutrans depot in japan http://tokyo.cool.ne.jp/simutrans/
Topic: Simutrans 0.84.7.0 Posted: Mar 28, 2004 9:35:43 pm New features: - new road and railroad track types. The list can be expanded by the user by supplying selfmade PAK files for additional way types. The types vary in cost, maintenance and top speed values.
The default PAK files include - dirt road - gavel road - cobblestone road - asphalt road - wooden sleeper track - concrete sleeper track - steep sleeper track
Most images were derived from the old road/track images by applying new texture or minor color changes. I hope some day we'll have real image sets for each style of road and track. (以下略) 速度制限・コスト別のいろんな道路・線路があるみたい。
Topic: Simutrans 0.84.8.0 Posted: Apr 05, 2004 9:42:10 am
New features: - payload weight is now considered in vehicle acceleration calculation - goods overview (Shift-G) now includes weight per unit - option to build train station without roof - no effect on gameplay yet, just changed graphics.
Improvements: - adjusted weights of empty vehicles - AI can do better terraforming while building stations - AI searches more locations to build stations - AI now uses "wait for 100% loaded" if using trains
Fixed bugs: - fixed a crash in line management: if a vehcile without a line got asigned to a line via it's own schedule dialog, Simutrans crashed. (以下略) 屋根なし駅が新たに追加されたようです。
Improvements: - Added a missing space in factory info window - Lines entered via line management window now show up in depots again
Fixed bugs: - Lines enetered in one depot are now listed in all depot windows (might require to open window again to be updated) - Fixed a crash if some windows was tried to be opened twice - Fixed a crash if the vehicle list entry of a just deleted vehicle was clicked (以下略) バグフィクス等のみで目新しいのはないかな
》Status: Considered 》Explanatiuon: I think subways will be a fine addition, but I'm considering them as a long-term project. 》 I mean there are still a lot of bugs and problems that ought to be fixed first, before we try to start another big task.
New features: - Scenarios can now include scenario specific translations - Tomas, that's for you
Improvements: - Small mostly internal improvements to line management (Hendrik) - News ticker does not repeat same message immediately - Should work with newer Linux variants, too (untested)
Fixed bugs: - Fixed a problem in treatment of engine type parameter: now electric engines require overhead wires again (See MakeObj 0.1.8) - Fixed a crash if list and filter window were both open and closed simultaneously by backspace (Hendrik).
01-May-04: FIX: MakeObj 0.1.7 always created vehicle PAK files with engine type "steam". This is fixed, MakeObj 0.1.8 now creates correct engine types. Matches Simutrans 0.84.8.2 and newer.
The scenario specific texts moved into the base package. My packaging script seems to have worked incorrectly and did not include the texts into the base package
Solution: Update - scenario texts are missing in 0.84.8.3 base package (~8k):
I just wonder, why there are no new posts for 128x128 version of Simutrans. -- Napik (Tomas Kubes)? 2004-05-13 (木) 03:22:05 「なんで最近128x128の投稿が無いんだ?」だってさ。
New features: - None. We're aiming at a new, stable, official release, thus only bugfixes are done currently.
Improvements: - None.
Fixed bugs: - All road bridges are useable now - (freight) Stations can't be connected sideways anymore - Scenario specific texts are now inlcuded properly
Topic: Simutrans 0.84.8.5 Posted: May 19, 2004 9:00:41 pm
Not much new this time, but the forthcoming 128x128 pixel tile set update needs more goods categories, and this required a new release.
New features: - None.
Improvements: - table entries for 32 goods categories. This is needed for the next 128x128 pixel tile set update which will include a clothes industry branch - new installations default to english language now - mouse pointer is now shown on splash screen, too
Fixed bugs: - Added a missing space in line management/station info (以下略) 128版で新たな産業を扱うための下準備?128版は週末までには出そう?
>Author:Napik >Unfortunately, I will be able to publish the 128x128 set update not sooner than on Sunday. I will be away from my computer.